﻿BUILDINGS={
	s:STATE_INGRIA={
		region_state:PSK={
			create_building={
				building="building_glassworks"
				level=1
				reserves=1
				activate_production_methods={ "pm_forest_glass" "pm_merchant_guilds_building_glassworks" "pm_manual_glassblowing" "pm_ceramics" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:SCA={
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
		}
	}
	s:STATE_NOVGOROD={
		region_state:NOV={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_university"
				level=1
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_tooling_workshops"
				level=2
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_paper_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=8
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=10
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_KARELIA={
		region_state:NOV={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:SCA={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
		}
	}
	s:STATE_ARKHANGELSK={
		region_state:NOV={
			create_building={
				building="building_naval_base"
				level=10
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_fishing_trawlers" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" "pm_military_shipbuilding_wooden" }
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_DVINA= {
		region_state:NOV={
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=7
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_GALICH={
		region_state:UGG={
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:BLO={
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_PERM={
		region_state:NOV={
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
		}
		region_state:PRM={
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_iron_mine"
				level=7
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_coal_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_coal_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_coal_mine" }
			}
			create_building={
				building="building_barracks"
				level=4
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_VYATKA={
		region_state:VYA={
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_MOSCOW={
		region_state:MSO={
			create_building={
				building="building_government_administration"
				level=4
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}	
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_paper_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_university"
				level=1
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_textile_mills"
				level=4
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=6
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_luxury_furniture" }
			}
			create_building={
				building="building_rye_farm"
				level=7
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=8
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_iron_mine"
				level=3
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_saint_basils_cathedral"
				level=1
			}
		}
		region_state:RYA={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_TVER={
		region_state:TVE={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}	
			create_building={
				building="building_arms_industry"
				level=3
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_logging_camp"
				level=6
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_barracks"
				level=40
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_SMOLENSK={
		region_state:SMO={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_university"
				level=1
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_food_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_disabled_distillery" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BRYANSK={
		region_state:MSO={
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:SMO={
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_disabled_distillery" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=12
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	
	#Crimea
	s:STATE_CRIMEA={
		region_state:CRI={
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_YEDISAN={
		region_state:ZAZ={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:CRI = {
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_DANU={
		region_state:DON={
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_QOBAN={
		region_state:CRI={
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	
	#Scandinavia
	s:STATE_ESTONIA={
		region_state:SCA={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}	
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_power_of_the_purse" }
			}			
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_skirmish_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}			
		}
	}
	s:STATE_LATVIA={
		region_state:SCA={
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_no_artillery_production" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_power_of_the_purse" }
			}				
			create_building={
				building="building_port"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:CRL={
			create_building={
				building="building_food_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_sweeteners" "pm_disabled_canning" "pm_privately_owned_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_naval_base"
				level=3
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}				
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	
	#Lithuania
	s:STATE_LITHUANIA={
		region_state:LIT={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=3
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_no_luxuries" }
			}
			create_building={
				building="building_textile_mills"
				level=4
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}			
		}
		region_state:PRU={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_ORSHA={
		region_state:SMO={
			create_building={
				building="building_logging_camp"
				level=12
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_paper_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_rye_farm"
				level=7
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_MINSK={
		region_state:LIT={
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=9
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
		region_state:POL={
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_BREST={
		region_state:LIT={
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
		region_state:POL={
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	
	#Prussia
	s:STATE_EAST_PRUSSIA={
		region_state:PRU={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}		
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:POL={
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	
	#Poland
	s:STATE_WEST_PRUSSIA={
		region_state:POL={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:PRU={
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_POSEN={
		region_state:POL={
			create_building={
				building="building_food_industry"
				level=3
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_merchant_guilds_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_apple_orchards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_GREATER_POLAND={
		region_state:POL={
			create_building={
				building="building_textile_mills"
				level=6
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_MAZOVIA={
		region_state:POL={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=15
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_LESSER_POLAND={
		region_state:POL={
			create_building={
				building="building_paper_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_glassworks"
				level=1
				reserves=1
				activate_production_methods={ "pm_forest_glass" "pm_merchant_guilds_building_glassworks" "pm_manual_glassblowing" "pm_disabled_ceramics" }
			}
		}
	}
	s:STATE_WEST_GALICIA={
		region_state:POL={
			create_building={
				building="building_government_administration"
				level=3
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_university"
				level=1
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_arms_industry"
				level=4
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_GALICIA={
		region_state:POL={
			create_building={
				building="building_wheat_farm"
				level=6
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_VOLHYNIA={
		region_state:POL={
			create_building={
				building="building_logging_camp"
				level=6
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_KIEV={
		region_state:KIE={
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_merchant_guilds_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:ZAZ={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_KURSK={
		region_state:KHK={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_tooling_workshops"
				level=2
				reserves=1
				activate_production_methods={ "pm_crude_tools" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
		}
	}
	s:STATE_SLOBOZ={
		region_state:KHK={
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:VOR={
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}		
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	#Moldavia
	s:STATE_MOLDAVIA={
		region_state:MOL={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_merchant_guilds_building_logging_camp" "pm_no_equipment" "pm_road_carts" "pm_no_hardwood" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_BESSARABIA={
		region_state:MOL={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
	
	#Wallachia
	s:STATE_WALLACHIA={
		region_state:WAL={
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	
	#Hungary
	s:STATE_TRANSDANUBIA={
		region_state:HUN={
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CENTRAL_HUNGARY={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_arms_industry"
				level=3
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_wheat_farm"
				level=6
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WEST_SLOVAKIA={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_lathe" "pm_luxury_furniture" "pm_automation_disabled" "pm_privately_owned_building_furniture_manufacturies" }
			}
			create_building={
				building="building_iron_mine"
				level=4
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_citrus_orchards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_SLOVAKIA={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_citrus_orchards" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=8
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BEKES={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_citrus_orchards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_SOUTHERN_TRANSYLVANIA={
		region_state:HUN={
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_citrus_orchards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_merchant_guilds_building_logging_camp" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_simple_forestry" }
			}
		}
	}
	s:STATE_NORTHERN_TRANSYLVANIA={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_luxury_furniture" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_citrus_orchards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=8
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	#Begluk Bačka
	s:STATE_VOJVODINA={
		region_state:BSG={
			create_building={
				building="building_wheat_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_citrus_orchards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BANAT={
		region_state:BSG={
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_citrus_orchards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
}